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        <a href="pyprocessing-module.html">Package&nbsp;pyprocessing</a> ::
        <a href="pyprocessing.flippolicy-module.html">Module&nbsp;flippolicy</a> ::
        Class&nbsp;SingleBufferWindow
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<!-- ==================== CLASS DESCRIPTION ==================== -->
<h1 class="epydoc">Class SingleBufferWindow</h1><p class="nomargin-top"><span class="codelink"><a href="pyprocessing.flippolicy-pysrc.html#SingleBufferWindow">source&nbsp;code</a></span></p>
<pre class="base-tree">
                  object --+                
                           |                
pyglet.event.EventDispatcher --+            
                               |            
        pyglet.window.BaseWindow --+        
                                   |        
     pyglet.window.win32.Win32Window --+    
                                       |    
                      <a href="pyprocessing.flippolicy.PyprocessingWindow-class.html">PyprocessingWindow</a> --+
                                           |
                                          <strong class="uidshort">SingleBufferWindow</strong>
</pre>

<hr />
<p>This is a pyglet window with a single buffer config.</p>

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    <p class="indent-wrapped-lines"><b>Inherited from <code>pyglet.window.BaseWindow</code></b>:
      <code><a href="pyglet.window._WindowMetaclass-class.html">__metaclass__</a></code>
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          <td><span class="summary-sig"><a href="pyprocessing.flippolicy.SingleBufferWindow-class.html#flip" class="summary-sig-name">flip</a>(<span class="summary-sig-arg">self</span>)</span><br />
      Swap the OpenGL front and back buffers.</td>
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            <span class="codelink"><a href="pyprocessing.flippolicy-pysrc.html#SingleBufferWindow.flip">source&nbsp;code</a></span>
            
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    <p class="indent-wrapped-lines"><b>Inherited from <code>pyglet.window.win32.Win32Window</code></b>:
      <code>activate</code>,
      <code>close</code>,
      <code>dispatch_events</code>,
      <code>dispatch_pending_events</code>,
      <code>get_location</code>,
      <code>get_size</code>,
      <code>get_system_mouse_cursor</code>,
      <code>maximize</code>,
      <code>minimize</code>,
      <code>set_caption</code>,
      <code>set_exclusive_keyboard</code>,
      <code>set_exclusive_mouse</code>,
      <code>set_icon</code>,
      <code>set_location</code>,
      <code>set_maximum_size</code>,
      <code>set_minimum_size</code>,
      <code>set_mouse_platform_visible</code>,
      <code>set_size</code>,
      <code>set_visible</code>,
      <code>set_vsync</code>,
      <code>switch_to</code>
      </p>
    <div class="private">    <p class="indent-wrapped-lines"><b>Inherited from <code>pyglet.window.win32.Win32Window</code></b> (private):
      <code>_client_to_window_pos</code>,
      <code>_client_to_window_size</code>,
      <code>_create</code>,
      <code>_event_char</code>,
      <code>_event_close</code>,
      <code>_event_entersizemove</code>,
      <code>_event_erasebkgnd</code>,
      <code>_event_getminmaxinfo</code>,
      <code>_event_key</code>,
      <code>_event_killfocus</code>,
      <code>_event_lbuttondown</code>,
      <code>_event_lbuttonup</code>,
      <code>_event_mbuttondown</code>,
      <code>_event_mbuttonup</code>,
      <code>_event_mousebutton</code>,
      <code>_event_mouseleave</code>,
      <code>_event_mousemove</code>,
      <code>_event_mousewheel</code>,
      <code>_event_move</code>,
      <code>_event_paint</code>,
      <code>_event_rbuttondown</code>,
      <code>_event_rbuttonup</code>,
      <code>_event_setfocus</code>,
      <code>_event_size</code>,
      <code>_event_sizing</code>,
      <code>_event_syscommand</code>,
      <code>_get_modifiers</code>,
      <code>_get_vsync</code>,
      <code>_immediate_redraw</code>,
      <code>_recreate</code>,
      <code>_reset_exclusive_mouse_screen</code>,
      <code>_wnd_proc</code>
      </p></div>
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      <code>clear</code>,
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      <code>draw_mouse_cursor</code>,
      <code>on_close</code>,
      <code>on_key_press</code>,
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      <code>set_mouse_cursor</code>,
      <code>set_mouse_visible</code>
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      <code>event</code>,
      <code>pop_handlers</code>,
      <code>push_handlers</code>,
      <code>remove_handler</code>,
      <code>remove_handlers</code>,
      <code>set_handler</code>,
      <code>set_handlers</code>
      </p>
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      <code>_get_handlers</code>,
      <code>_raise_dispatch_exception</code>
      </p></div>
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      <code>__reduce_ex__</code>,
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    <div class="private">    <p class="indent-wrapped-lines"><b>Inherited from <code>pyglet.window.win32.Win32Window</code></b> (private):
      <code>_get_location</code>
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      <code>CURSOR_SIZE_LEFT</code>,
      <code>CURSOR_SIZE_LEFT_RIGHT</code>,
      <code>CURSOR_SIZE_RIGHT</code>,
      <code>CURSOR_SIZE_UP</code>,
      <code>CURSOR_SIZE_UP_DOWN</code>,
      <code>CURSOR_SIZE_UP_LEFT</code>,
      <code>CURSOR_SIZE_UP_RIGHT</code>,
      <code>CURSOR_TEXT</code>,
      <code>CURSOR_WAIT</code>,
      <code>CURSOR_WAIT_ARROW</code>,
      <code>WINDOW_STYLE_BORDERLESS</code>,
      <code>WINDOW_STYLE_DEFAULT</code>,
      <code>WINDOW_STYLE_DIALOG</code>,
      <code>WINDOW_STYLE_TOOL</code>,
      <code>event_types</code>,
      <code>has_exit</code>,
      <code>invalid</code>
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      <code>_allow_dispatch_event</code>,
      <code>_caption</code>,
      <code>_config</code>,
      <code>_context</code>,
      <code>_default_height</code>,
      <code>_default_width</code>,
      <code>_enable_event_queue</code>,
      <code>_event_queue</code>,
      <code>_fullscreen</code>,
      <code>_height</code>,
      <code>_mouse_cursor</code>,
      <code>_mouse_exclusive</code>,
      <code>_mouse_in_window</code>,
      <code>_mouse_visible</code>,
      <code>_mouse_x</code>,
      <code>_mouse_y</code>,
      <code>_resizable</code>,
      <code>_screen</code>,
      <code>_style</code>,
      <code>_visible</code>,
      <code>_vsync</code>,
      <code>_width</code>,
      <code>_windowed_location</code>,
      <code>_windowed_size</code>
      </p></div>
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      <code>_event_stack</code>
      </p></div>
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      <code>vsync</code>
      </p>
    <p class="indent-wrapped-lines"><b>Inherited from <code>pyglet.window.BaseWindow</code></b>:
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      <code>height</code>,
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<a name="__init__"></a>
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  <h3 class="epydoc"><span class="sig"><span class="sig-name">__init__</span>(<span class="sig-arg">self</span>,
        <span class="sig-arg">*args</span>,
        <span class="sig-arg">**keyargs</span>)</span>
    <br /><em class="fname">(Constructor)</em>
  </h3>
  </td><td align="right" valign="top"
    ><span class="codelink"><a href="pyprocessing.flippolicy-pysrc.html#SingleBufferWindow.__init__">source&nbsp;code</a></span>&nbsp;
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  <p>Constructor</p>
  <dl class="fields">
    <dt>Overrides:
        object.__init__
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<a name="flip"></a>
<div>
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  <table width="100%" cellpadding="0" cellspacing="0" border="0">
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  <h3 class="epydoc"><span class="sig"><span class="sig-name">flip</span>(<span class="sig-arg">self</span>)</span>
  </h3>
  </td><td align="right" valign="top"
    ><span class="codelink"><a href="pyprocessing.flippolicy-pysrc.html#SingleBufferWindow.flip">source&nbsp;code</a></span>&nbsp;
    </td>
  </tr></table>
  
  <pre class="literalblock">
Swap the OpenGL front and back buffers.

Call this method on a double-buffered window to update the
visible display with the back buffer.  The contents of the back buffer
is undefined after this operation.

Windows are double-buffered by default.  This method is called
automatically by `EventLoop` after the `on_draw` event.

</pre>
  <dl class="fields">
    <dt>Overrides:
        pyglet.window.BaseWindow.flip
        <dd><em class="note">(inherited documentation)</em></dd>
    </dt>
  </dl>
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